About me

I am a seasoned software developer with 15+ years of experience in the gaming industry, currently based in Austin, Texas.

After completing Stanford GSB's Ignite program, I have led creative and production teams of various sizes in software, platform and game development. With a B.A. in Animation from Sheridan College in Canada, my career has included roles in mobile, social, and PC gaming, working with companies like Kongregate, Playfish, EA/Maxis (including contributions to The Sims and Sim IP), and Microsoft. This journey has taken me across the globe, including stints in London, New York, Toronto, Seattle, and San Francisco.

Awards

"Humpty Dumpty", Official Selection, KLIK! Animation Festival, Amsterdam 

"Humpty Dumpty", Winner, Toronto International Film Festival

"Cousin Tony", Teletoon Scholarship Recipient, Ottawa International Film Festival